Usability benefits in gamification |
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Author: | Rajanen, Mikko1; Rajanen, Dorina1 |
Organizations: |
1Interact Research Unit, University of Oulu, Finland |
Format: | article |
Version: | published version |
Access: | open |
Online Access: | PDF Full Text (PDF, 0.2 MB) |
Persistent link: | http://urn.fi/urn:nbn:fi-fe201706217406 |
Language: | English |
Published: |
RWTH Aachen University,
2017
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Publish Date: | 2017-06-21 |
Description: |
AbstractThis paper contrasts the user-centred design with the gamification design framework and proposes a model of usability benefits adapted to gamification. The model is useful for selling the usability activities to management and strategists when developing gamified solutions, services, and software. In this paper, we focus on identifying the benefits since they can be used to legitimise the usability activities in a development project. The user-centred design process focuses on understanding the user, their needs and requirements, and the paper shows that the benefits of this approach transcends the user dimension and reaches towards the developing organization by providing competitive advantage and reduced developing costs. see all
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Series: |
CEUR workshop proceedings |
ISSN: | 1613-0073 |
ISSN-E: | 1613-0073 |
ISSN-L: | 1613-0073 |
Pages: | 87 - 95 |
Host publication: |
GamiFIN Conference 2017 - Proceedings of the 1st International GamiFIN Conference |
Host publication editor: |
Tuomi, Pauliina Perttula, Arttu |
Type of Publication: |
A4 Article in conference proceedings |
Field of Science: |
113 Computer and information sciences |
Subjects: | |
Copyright information: |
© 2017 Rajanen, Mikko & Rajanen, Dorina |