University of Oulu

Alavesa, P., Korhonen, O., Sepponen, J., Martinviita, M., Abdrado, M., Pakanen, M., Koskela, T., Pouke, M. (2017) Janitor run: Studying the effects of realistic mirror world like game scenes on game experience. In: Proceedings of the 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 6-8 September 2017, Athens, Greece, pp. 102-108, https://doi.org/10.1109/VS-GAMES.2017.8056595

Janitor Run : studying the effects of realistic mirror world like game scenes on game experience

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Author: Alavesa, Paula1; Korhonen, Olli1; Sepponen, Jussi1;
Organizations: 1Center for Ubiquitous Computing, Department of Computer Science and Engineering, University of Oulu, Finland
Format: article
Version: accepted version
Access: open
Online Access: PDF Full Text (PDF, 0.5 MB)
Persistent link: http://urn.fi/urn:nbn:fi-fe2017121855903
Language: English
Published: Institute of Electrical and Electronics Engineers, 2017
Publish Date: 2017-12-18
Description:

Abstract

Realistic 3D models of buildings exteriors and interiors are becoming available and have a great potential to be used also as game scenes. We sought out to explore the familiarity to the game scene in relation to the game experience. For this purpose we implemented a racing game prototype set on a realistic mirror world like campus model. We deployed our game, Janitor Run, via several communications channels and had 29 answers on game experience questionnaire. Based on our results the players who visit the campus often felt less tired post-game whereas the players who visit the campus seldom had a higher positive experience and harder time returning to reality after game-play.

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Series: International Conference on Games and Virtual Worlds for Serious Applications
ISSN: 2474-0470
ISSN-E: 2474-0489
ISSN-L: 2474-0470
ISBN: 978-1-5090-5812-9
Pages: 179 - 180
DOI: 10.1109/VS-GAMES.2017.8056595
OADOI: https://oadoi.org/10.1109/VS-GAMES.2017.8056595
Host publication: Proceedings of the 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 6-8 September 2017, Athens, Greece
Conference: International Conference on Virtual Worlds and Games for Serious Applications
Type of Publication: A4 Article in conference proceedings
Field of Science: 113 Computer and information sciences
Subjects:
Funding: This work has been supported by the Open Innovation Platforms spearhead project (A70202) and the Open City Model as Open Innovation Platform project (A71143) funded by the ERDF and the City of Oulu under the Six City Strategy program, and the COMBAT project (293389) funded by the Strategic Research Council at the Academy of Finland
Academy of Finland Grant Number: 293389
Detailed Information: 293389 (Academy of Finland Funding decision)
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