Augmenting creative design thinking using networks of concepts
|Author:||Georgiev, Georgi V.1; Yamada, Kaori2; Taura, Toshiharu3;|
1Center for Ubiquitous Computing, University of Oulu, Finland
2Organization of Advanced Science and Technology, Kobe University, Japan
3Integrated Research Center, Kobe University, Japan
4School of Art and Design, University of Bedfordshire, UK
|Online Access:||PDF Full Text (PDF, 0.3 MB)|
|Persistent link:|| http://urn.fi/urn:nbn:fi-fe201902215833
IEEE Computer Society,
|Publish Date:|| 2019-02-21
Here we propose an interactive system to augment creative design thinking using networks of concepts in a virtual reality environment. We discuss how to augment the human capacity to be creative through dynamic suggestions providing new and original ideas, based on specific semantic network characteristics. We outline directions to explore the structures of the concept network and their connection to creative concept generation. It is expected that augmented creative thinking will allow the user to have more original ideas and thus be more innovative.
IEEE Annual International Symposium on Virtual Reality
|Pages:||243 - 244|
Proceedings of Virtual Reality (VR), 2017 IEEE
IEEE Virtual Reality (VR)
|Type of Publication:||
A4 Article in conference proceedings
|Field of Science:||
113 Computer and information sciences
This work has been partially supported by the COMBAT project (293389), funded by the Strategic Research Council at the Academy of Finland.
|Academy of Finland Grant Number:||
293389 (Academy of Finland Funding decision)
© 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.