Effects of visual realism and moving detail on cybersickness
Pouke, Matti; Tiiro, Arttu; LaValle, Steven M.; Ojala, Timo (2018-08-30)
M. Pouke, A. Tiiro, S. M. LaValle and T. Ojala, "Effects of Visual Realism and Moving Detail on Cybersickness," 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Reutlingen, 2018, pp. 665-666, https://doi.org/10.1109/VR.2018.8446078
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https://urn.fi/URN:NBN:fi-fe2020042119522
Tiivistelmä
Abstract
In this study we compare two conditions of visual detail — modern graphics and detail reduction through cel-shading — in experiencing Cybersickness during virtual movement along a preprogrammed path within a scene depicting a real-world outdoor museum viewed with Oculus CV1. The Cybersickness experience was quantified with the Fast-Motion-Sickness (FMS) scale and the Simulator Sickness Questionnaire (SSQ). We found weak evidence for realistic graphics being more sickness-inducing. Also, FMS scores peaked whenever a participant was entering a building.
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