University of Oulu

M. Pouke, A. Tiiro, S. M. LaValle and T. Ojala, "Effects of Visual Realism and Moving Detail on Cybersickness," 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Reutlingen, 2018, pp. 665-666, https://doi.org/10.1109/VR.2018.8446078

Effects of visual realism and moving detail on cybersickness

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Author: Pouke, Matti1; Tiiro, Arttu1; LaValle, Steven M.2;
Organizations: 1University of Oulu
2University of Illinois at Urbana-Champaign
Format: article
Version: accepted version
Access: open
Online Access: PDF Full Text (PDF, 0.9 MB)
Persistent link: http://urn.fi/urn:nbn:fi-fe2020042119522
Language: English
Published: Institute of Electrical and Electronics Engineers, 2018
Publish Date: 2020-04-21
Description:

Abstract

In this study we compare two conditions of visual detail — modern graphics and detail reduction through cel-shading — in experiencing Cybersickness during virtual movement along a preprogrammed path within a scene depicting a real-world outdoor museum viewed with Oculus CV1. The Cybersickness experience was quantified with the Fast-Motion-Sickness (FMS) scale and the Simulator Sickness Questionnaire (SSQ). We found weak evidence for realistic graphics being more sickness-inducing. Also, FMS scores peaked whenever a participant was entering a building.

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ISBN: 978-1-5386-3365-6
ISBN Print: 978-1-5386-3366-3
Pages: 665 - 666
DOI: 10.1109/VR.2018.8446078
OADOI: https://oadoi.org/10.1109/VR.2018.8446078
Host publication: 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Conference: IEEE Conference on Virtual Reality and 3D User Interfaces
Type of Publication: A4 Article in conference proceedings
Field of Science: 213 Electronic, automation and communications engineering, electronics
Subjects:
Funding: This work was supported by the COMBAT project (293389) funded by the Strategic Research Council at the Academy of Finland.
Academy of Finland Grant Number: 293389
Detailed Information: 293389 (Academy of Finland Funding decision)
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