University of Oulu

M. Pouke, J. Ylipulli, S. Rantala, P. Alavesa, T. Alatalo and T. Ojala, "A Qualitative Study on the Effects of Real-World Stimuli and Place Familiarity on Presence," 2019 IEEE 5th Workshop on Everyday Virtual Reality (WEVR), Osaka, Japan, 2019, pp. 1-6, https://doi.org/10.1109/WEVR.2019.8809590

A qualitative study on the effects of real-world stimuli and place familiarity on presence

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Author: Pouke, Matti1,2; Ylipulli, Johanna3,1; Rantala, Satu1;
Organizations: 1University of Oulu
2VTT Technical Research Centre of Finland
3University of Helsinki
Format: article
Version: accepted version
Access: open
Online Access: PDF Full Text (PDF, 1.4 MB)
Persistent link: http://urn.fi/urn:nbn:fi-fe2020042119526
Language: English
Published: Institute of Electrical and Electronics Engineers, 2019
Publish Date: 2020-04-21
Description:

Abstract

We present a qualitative study investigating the effects of real-world stimuli and place familiarity on presence. The study was carried out using a prototype Virtual Reality system designed for participatory urban planning. The system uses consumer grade VR hardware for viewing 3D virtual models of future architectural plans at an urban site. We collected comprehensive qualitative data from 16 participants who used the VR system on-site to immersively view and vote on three different future plans at the real-world location while exposed to ambient non-visual stimuli emanating from the physical location. We provide qualitative findings regarding presence along the four recurrent themes revealed by the thematic analysis of the research data: visual content, impact of physical surroundings, navigation and interaction, and suitability for participatory urban planning. We also analyse the findings in terms of feasibility of such on-site VR experience and the applicability of large-scale city models for VR.

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ISBN: 978-1-7281-4050-6
ISBN Print: 978-1-7281-4051-3
Article number: 8809590
DOI: 10.1109/WEVR.2019.8809590
OADOI: https://oadoi.org/10.1109/WEVR.2019.8809590
Host publication: 5th IEEE Workshop on Everyday Virtual Reality, WEVR 2019 23-24 March 2019 Osaka, Japan
Conference: IEEE Workshop on Everyday Virtual Reality (WEVR)
Type of Publication: A4 Article in conference proceedings
Field of Science: 113 Computer and information sciences
Subjects:
Funding: This work was supported by the COMBAT project (293389) funded by the Strategic Research Council at the Academy of Finland.
Academy of Finland Grant Number: 293389
Detailed Information: 293389 (Academy of Finland Funding decision)
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