A framework to analyse digital fabrication projects : the role of design creativity |
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Author: | Soomro, Sohail Ahmed1,2; Georgiev, Georgi V.1 |
Organizations: |
1Center for Ubiquitous Computing, University of Oulu, Finland 2Electrical Engineering Department, Sukkur IBA University, Pakistan |
Format: | article |
Version: | published version |
Access: | open |
Online Access: | PDF Full Text (PDF, 0.2 MB) |
Persistent link: | http://urn.fi/urn:nbn:fi-fe2020110989697 |
Language: | English |
Published: |
The Design Society,
2020
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Publish Date: | 2020-11-09 |
Description: |
AbstractIn this study, we formulate a framework to evaluate open-ended projects related to digital fabrication. The framework consists of two dimensions, i.e. human intellect and technology. Human intellect is judged by three sub-dimensions — creativity, computational thinking, and skills. In order to study the technology dimension, the four sub-dimensions include process, outcome, development stage, and reproducibility. To test the proposed framework, a case study was applied on digital fabrication projects done in Fab Academy 2019. Final projects of students are selected to implement the framework since final projects exemplify most of the skills learned by a student of the digital fabrication course. In addition, the proposed framework is also assessed in the light of existing literature done to evaluate learning in similar types of projects. The results establish the relationship among different sub parameters of human intellect and technology, and present the open-ended project evaluation results. see all
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ISBN: | 978-1-912254-11-8 |
Pages: | 367 - 374 |
DOI: | 10.35199/ICDC.2020.46 |
OADOI: | https://oadoi.org/10.35199/ICDC.2020.46 |
Host publication: |
Proceedings of the Sixth International Conference on Design Creativity (ICDC 2020). 26-28 August 2020, Oulu, Finland |
Host publication editor: |
Boujut, Jean-François Cascini, Gaetano Ahmed-Kristensen, Saeema Georgiev, Georgi V. Iivari, Netta |
Conference: |
International Conference on Design Creativity |
Type of Publication: |
A4 Article in conference proceedings |
Field of Science: |
113 Computer and information sciences |
Subjects: | |
Funding: |
This research has been partially financially supported by Academy of Finland 6Genesis Flagship (grant 318927). We would to thank Dr. Panos Kostakos and Dr. Vijayakumar Nanjappan from the Center for Ubiquitous Computing, University of Oulu for their guidance. |
Academy of Finland Grant Number: |
318927 |
Detailed Information: |
318927 (Academy of Finland Funding decision) |
Copyright information: |
© The Authors 2020. Published by Cambridge University Press. This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work. |
https://creativecommons.org/licenses/by-nc-nd/4.0/ |