University of Oulu

C. Florea et al., "Extending a User Involvement Tool with Virtual and Augmented Reality," 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Osaka, Japan, 2019, pp. 925-926, doi: 10.1109/VR.2019.8798299

Extending a user involvement tool with virtual and augmented reality

Saved in:
Author: Florea, Ciprian1; Alavesa, Paula1; Arhippainen, Leena1,2;
Organizations: 1Center for Ubiquitous Computing, University of Oulu, Finland
2INTERACT Research Unit, University of Oulu, Finland
35GenZ project, University of Oulu, Finland
4Centre for health and technology, University of Oulu, Finland
5Socio-Technical Design, Department of Engineering, Inge Lehmanns Gade 10, 8000 Aarhus, Denmark
Format: abstract
Version: accepted version
Access: open
Online Access: PDF Full Text (PDF, 2 MB)
Persistent link:
Language: English
Published: Institute of Electrical and Electronics Engineers, 2019
Publish Date: 2020-11-19


Living labs are environments for acquiring user feedback on new products and services. Virtual environments can complement living labs by providing dynamic immersive setup for depicting change. This paper describes implementation of Virtual and Augmented Reality clients as an extension to a user involvement tool for an existing living lab. We conducted a user experience study with 14 participants to compare the clients. According to our study, the virtual reality client was experienced as innovative, easy to use, entertaining and fun. Whereas the augmented reality client was perceived playful and empowering.

see all

Series: IEEE Conference on Virtual Reality and 3D User Interfaces
ISSN: 2642-5246
ISSN-E: 2642-5254
ISSN-L: 2642-5246
ISBN: 978-1-72811-377-7
ISBN Print: 978-1-7281-1378-4
Pages: 925 - 926
Article number: 8798299
DOI: 10.1109/VR.2019.8798299
Host publication: 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019, 23-27 March 2019 Osaka, Japan
Conference: IEEE Conference on Virtual Reality and 3D User Interfaces
Field of Science: 113 Computer and information sciences
Funding: This work has been supported by the Open Innovation Platforms spearhead project (A70202) and the Open City Model as Open Innovation Platform project (A71143) funded by the ERDF, the COMBAT project (293389) and Reboot IoT Factory project. Warm thanks to our test users.
Copyright information: © 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.