University of Oulu

Leena Ventä-Olkkonen, Netta Iivari, Sumita Sharma, Tonja Molin-Juustila, Kari Kuutti, Nina Juustila-Cevirel, Essi Kinnunen, and Jenni Holappa. 2021. Nowhere to Now-here: Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children. In Designing Interactive Systems Conference 2021 (DIS '21). Association for Computing Machinery, New York, NY, USA, 734–748. DOI:https://doi.org/10.1145/3461778.3462044

Nowhere to Now-here : Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children

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Author: Ventä-Olkkonen, Leena1; Iivari, Netta1; Sharma, Sumita1;
Organizations: 1University of Oulu Oulu, Finland
Format: article
Version: published version
Access: open
Online Access: PDF Full Text (PDF, 1.2 MB)
Persistent link: http://urn.fi/urn:nbn:fi-fe2021102252011
Language: English
Published: Association for Computing Machinery, 2021
Publish Date: 2021-10-22
Description:

Abstract

Bullying is a problem concerning us all, especially our children. Human Computer Interaction (HCI) has invited children to tackle this problem through design and technology. However, yet there is limited research including critical engagement with the topic, even if the critical agenda is arousing increasing interest in HCI. Design fiction has shown potential in addressing critical concerns. However, albeit design fiction has entered HCI method repertoire already some time ago, it is an ambiguous concept with multiple meanings and usages. We map and articulate some of this variety: fascinating, future-oriented, and provocative studies are identified, while also a lack of critical design fiction, aiming at empowerment of the power-weak. We contribute by exploring such kind of design fiction in collaboration with children to tackle the problem of bullying. We scrutinize our participatory and empowering design fiction process and outcomes and discuss their implications for HCI research and design fiction practice.

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ISBN Print: 978-1-4503-8476-6
Pages: 734 - 748
DOI: 10.1145/3461778.3462044
OADOI: https://oadoi.org/10.1145/3461778.3462044
Host publication: 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, DIS 2021
Conference: ACM Designing Interactive Systems Conference
Type of Publication: A4 Article in conference proceedings
Field of Science: 113 Computer and information sciences
Subjects:
Funding: This study was funded by Academy of Finland (Grant 324685, Make-a-Difference project). This research is connected to the GenZproject, a strategic profiling project in human sciences at the University of Oulu, supported by the Academy of Finland (Grant 318930) and the University of Oulu.
Academy of Finland Grant Number: 324685
318930
Detailed Information: 324685 (Academy of Finland Funding decision)
318930 (Academy of Finland Funding decision)
Copyright information: © 2021 Copyright held by the owner/author(s).This work is licensed under a Creative Commons Attribution-NoDerivs International 4.0 License.
  https://creativecommons.org/licenses/by/4.0/