L. Arhippainen and P. Alavesa, "Karelian Language and Culture: a Qualitative User Study of Mobile and Web Games," 2021 IEEE Conference on Games (CoG), 2021, pp. 1-8, doi: 10.1109/CoG52621.2021.9619148
Karelian language and culture : a qualitative user study of mobile and web games
|Author:||Arhippainen, Leena1; Alavesa, Paula2|
1INTERACT Research Unit, University of Oulu, Finland
2Center for Ubiquitous Computing, University of Oulu, Finland
|Online Access:||PDF Full Text (PDF, 1.3 MB)|
|Persistent link:|| http://urn.fi/urn:nbn:fi-fe2022012610327
Institute of Electrical and Electronics Engineers,
|Publish Date:|| 2022-01-26
Revitalizing endangered minority languages is important from the perspective of preserving cultural diversity. Games and gamified application can provide ways to support learning minority languages and their dialects. We present user experience insights from a small-scale user study conducted for a selection of freely available Karelian language and culture related games. By sharing our findings, we want to raise discussion about how gamification and serious games can help in revitalizing minority languages such as Karelian language. It is important to find out different ways for co-creation and cooperation in minority language also from the perspective of game development. For this study we recruited five participants, whose age varied between 4 to 72. The reception of games depended on the previous experiences of Karelian language and personal history. We noticed that the expectations for learning games vary with different aged participants.
IEEE Conference on Games
|Pages:||1 - 8|
3rd IEEE Conference on Games, 17-20 Aug 2021, Copenhagen, Denmark
IEEE Conference on Games
|Type of Publication:||
A4 Article in conference proceedings
|Field of Science:||
113 Computer and information sciences
The second author has received funding from Business Finland funded project Reboot Finland IoT Factory 33/31/2018, supported by Academy of Finland 6Genesis Flagship (318927).
|Academy of Finland Grant Number:||
318927 (Academy of Finland Funding decision)
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.