University of Oulu

T. Taleb, Z. Nadir, H. Flinck and J. Song, "Extremely Interactive and Low-Latency Services in 5G and Beyond Mobile Systems," in IEEE Communications Standards Magazine, vol. 5, no. 2, pp. 114-119, June 2021, doi: 10.1109/MCOMSTD.001.2000053

Extremely interactive and low-latency services in 5G and beyond mobile systems

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Author: Taleb, Tarik1,2; Nadir, Zinelaabidine1; Flinck, Hannu3;
Organizations: 1Aalto University, Espoo, Finland
2University of Oulu
3Nokia Bell Labs, Espoo, Finland
4Sejong University, Seoul, South Korea
Format: article
Version: accepted version
Access: open
Online Access: PDF Full Text (PDF, 1 MB)
Persistent link: http://urn.fi/urn:nbn:fi-fe2022012610360
Language: English
Published: Institute of Electrical and Electronics Engineers, 2021
Publish Date: 2022-01-26
Description:

Abstract

This article provides an overview on extremely interactive and low-latency immersive services as well as the relevant industry and standardization activities. Immersive services immerse a viewer or the viewed digital objects into an environment that is either real, virtual, or a mixture of both. The applications are accordingly named virtual reality, augmented reality, extended reality, and holography applications. These applications benefit from the ongoing advances in user interfaces, computing technologies, and networking technologies. Such applications are expected to generate most of the traffic in the next generation networks, particularly 6G networks. In this article, the main relevant use cases are introduced along with their respective requirements. The article also provides insights on the relevant architectures and solutions, and highlights some research challenges and directions.

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Series: IEEE communications standards magazine
ISSN: 2471-2825
ISSN-E: 2471-2833
ISSN-L: 2471-2825
Volume: 5
Issue: 2
Pages: 114 - 119
Article number: 9464920
DOI: 10.1109/MCOMSTD.001.2000053
OADOI: https://oadoi.org/10.1109/MCOMSTD.001.2000053
Type of Publication: A1 Journal article – refereed
Field of Science: 113 Computer and information sciences
Subjects:
Funding: This research work is partially supported by the European Union’s Horizon 2020 research and innovation program under the CHARITY project with grant agreement no. 101016509. It is also partially funded by the Academy of Finland Project 6Genesis under grant agreement no. 318927. Prof. Song was supported by the Institute of Information and Communications Technology Planning and Evaluation~(IITP) under Grant 2019-0-00426.
Academy of Finland Grant Number: 318927
Detailed Information: 318927 (Academy of Finland Funding decision)
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