Elina Jääskä, Kirsi Aaltonen, Teachers’ experiences of using game-based learning methods in project management higher education, Project Leadership and Society, Volume 3, 2022, 100041, ISSN 2666-7215, https://doi.org/10.1016/j.plas.2022.100041
Teachers’ experiences of using game-based learning methods in project management higher education
|Author:||Jääskä, Elina1; Aaltonen, Kirsi1|
1University of Oulu, Industrial Engineering and Management, P.O. Box 4610, FIN-90014, Finland
|Online Access:||PDF Full Text (PDF, 5.6 MB)|
|Persistent link:|| http://urn.fi/urn:nbn:fi-fe2022041128090
|Publish Date:|| 2022-04-11
The benefits and challenges of using game-based learning (GBL) methods in project management higher education have not been widely investigated. This study employs qualitative methods and builds on in-depth interview data from 22 experienced university teachers with a project management teaching background. It shows that teachers perceive beneficial consequences for students from gaming, such as increased interest and knowledge acquisition with a memorable learning experience. Teachers’ inspirations and motivations are boosted by a novel method to motivate and engage students. The perceived challenges of GBL for students manifest as increased cognitive load and stress. This paper contributes to a deeper understanding of the impact of GBL methods while identifying challenges and disadvantages, which are not as widely discussed as benefits. This research identifies experiences from project management teachers’ perspectives, covering both learners’ and instructors’ viewpoints. The findings may help teachers to decide whether GBL could be used in their courses.
Project leadership and society
|Type of Publication:||
A1 Journal article – refereed
|Field of Science:||
222 Other engineering and technologies
This work was supported by Business Finland, grant number 1648/31/2020.
© 2022 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).