A systematic review of virtual brainstorming from the perspective of creativity : affordances, framework, and outlook |
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Author: | Gong, Zhengya1; Lee, Lik-Hang2; Soomro, Sohail Ahmed1,3; |
Organizations: |
1Center for Ubiquitous Computing, University of Oulu, Oulu, Finland 2Korea Advanced Institute of Science and Technology, Daejeon, South Korea 3Electrical Engineering Department, Sukkur IBA University, Sukkur, Pakistan |
Format: | article |
Version: | published version |
Access: | open |
Online Access: | PDF Full Text (PDF, 6 MB) |
Persistent link: | http://urn.fi/urn:nbn:fi-fe2022061747317 |
Language: | English |
Published: |
Informa,
2022
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Publish Date: | 2022-06-17 |
Description: |
AbstractThis study explores virtual reality (VR) as an emerging tool integrated into brainstorming activities to enhance creativity, and systematically reviews existing studies to provide an advanced literature review on this subject. Moreover, we propose a framework for enhancing creativity in virtual brainstorming (VB) based on the 4Ps (person, process, product, and press) of creativity, which provides guidance on leveraging VB to enhance creativity. Furthermore, eight affordances of VB are identified to enhance creativity: anonymity, appraisal, avatars, immersion, multiple communication, recording, simulated objects, and tracing. The potential perspectives of VB to enhance creativity based on this study’s framework are also explored, which deserves further investigation. see all
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Series: |
Digital creativity |
ISSN: | 1462-6268 |
ISSN-E: | 1744-3806 |
ISSN-L: | 1462-6268 |
Volume: | 33 |
Issue: | 2 |
Pages: | 96 - 127 |
DOI: | 10.1080/14626268.2022.2064879 |
OADOI: | https://oadoi.org/10.1080/14626268.2022.2064879 |
Type of Publication: |
A2 Review article in a scientific journal |
Field of Science: |
113 Computer and information sciences 222 Other engineering and technologies 520 Other social sciences 6132 Visual arts and design 616 Other humanities |
Subjects: | |
Funding: |
This work was supported by Academy of Finland: [Grant Number 346208]; China Scholarship Council: [Grant Number 202107960006]; Opetushallitus (Finnish National Agency for Education): [Grant Number TM-20-11342]; European Union's Horizon 2020 research and innovation programme: [Grant Number H2020 -856998]. |
EU Grant Number: |
(856998) PRIME-VR2 - PERSONALISED RECOVERY THROUGH A MULTI-USER ENVIRONMENT: VIRTUAL REALITY FOR REHABILITATION |
Academy of Finland Grant Number: |
346208 |
Detailed Information: |
346208 (Academy of Finland Funding decision) |
Copyright information: |
© 2022 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
https://creativecommons.org/licenses/by/4.0/ |