M. S. Kiarostami, A. Visuri and S. Hosio, "We Are Oulu: Exploring Situated Empathy through a Communal Virtual Reality Experience," 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022, pp. 966-967, doi: 10.1109/VRW55335.2022.00334.
We are Oulu : exploring situated empathy through a communal virtual reality experience
|Author:||Kiarostami, Mohammad Sina1; Visuri, Aku1; Hosio, Simo1|
1Center for Ubiquitous Computing, Faculty of ITEE, University of Oulu, Oulu, Finland
|Online Access:||PDF Full Text (PDF, 2.8 MB)|
|Persistent link:|| http://urn.fi/urn:nbn:fi-fe2022101161610
Institute of Electrical and Electronics Engineers,
|Publish Date:|| 2022-10-11
In this research, we explore and measure situated empathy. We focus on the hardships of an international community in a foreign country using a virtual reality experiment. Our aim is to facilitate a better understanding of an international community’s quality of life and unique difficulties in a society. To this end, we designed a VR experiment with three main stages: data collection, a pre-experiment questionnaire and a post-experiment questionnaire with a concluding interview.
|Pages:||966 - 967|
2022 IEEE conference on virtual reality and 3D user interfaces abstracts and workshops (VRW)
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
|Type of Publication:||
A4 Article in conference proceedings
|Field of Science:||
213 Electronic, automation and communications engineering, electronics
This research is connected to the GenZ strategic profiling project at the University of Oulu, supported by the Academy of Finland (project number 318930), CRITICAL (Academy of Finland Strategic Research, 335729), and Biocenter Oulu, spearhead project ICON.
|Academy of Finland Grant Number:||
335729 (Academy of Finland Funding decision)
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.