University of Oulu

Cheat prevention & detection in online games

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Author: Mäkynen, Riku1
Organizations: 1University of Oulu, Faculty of Information Technology and Electrical Engineering, Information Processing Science
Format: ebook
Version: published version
Access: open
Online Access: PDF Full Text (PDF, 1.4 MB)
Persistent link: http://urn.fi/URN:NBN:fi:oulu-201805091692
Language: English
Published: Oulu : R. Mäkynen, 2018
Publish Date: 2018-05-11
Physical Description: 24 p.
Thesis type: Bachelor's thesis
Description:

Abstract

The purpose of this thesis is to describe ways in which bots (also known as robots) work in video games and other ways in which these bots can be differentiated from normal human players. Research question: Is it possible to deal with bot users in such a way that the game developers didn’t have to stray away from their core skill sets? The most important finding of this thesis was the fact that by analysing user inputs with a neural network one could differentiate between a bot and a human with a good degree of certainty.

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Copyright information: © Riku Mäkynen, 2018. This publication is copyrighted. You may download, display and print it for your own personal use. Commercial use is prohibited.